Run8 Ideas

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RobertM
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Joined: Mon Mar 31, 2025 9:09 pm

Run8 Ideas

Post by RobertM »

To Whom It May Concern:

I know David works for Run8. But I had a few ideas to bring to the simulation. I know you don't like me saying, "When we getting San Diego added." LOL, but I thought of a few things. Could it be possible for the tank cars to have the hazard cards automatically put on depending on the industry? Like make it where we could add that in the industry config part when making our own via LControl + I menu. Think that would be cool and to program when the car is empty by the industry the game removes the hazmat card. Just an idea.

Also, was wondering too if or when the beacon button will be actually usable via the train pop up or in cab. Would love to see that operational. And yeah, can we get San Diego LOL!
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David
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Re: Run8 Ideas

Post by David »

RobertM wrote: Wed May 28, 2025 1:14 am Could it be possible for the tank cars to have the hazard cards automatically put on depending on the industry? Like make it where we could add that in the industry config part when making our own via LControl + I menu.
Im working on adding this to spawned trains within on the server.
David
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RobertM
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Joined: Mon Mar 31, 2025 9:09 pm

Re: Run8 Ideas

Post by RobertM »

David wrote: Wed May 28, 2025 4:58 pm
RobertM wrote: Wed May 28, 2025 1:14 am Could it be possible for the tank cars to have the hazard cards automatically put on depending on the industry? Like make it where we could add that in the industry config part when making our own via LControl + I menu.
Im working on adding this to spawned trains within on the server.
Nice. What about when the industry "empties" the tanker. Could you code it where it removes the Hazmat card? And also any word on that beacon button? Will it be operational soon?
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